Welcome to ICE
 
   An Immersive and Controlled Environment for Construction Training

Publications

Publications

Media & Industry Publications

ICE has been receiving increasing attention from media and decision makers.

  • Construction Global:"Game on: how gaming technology can transform the construction industry" (August 2016) [weblink].
  • Sacyr Global Innovation Blog:"Los obreros de la construcción quieren garantías de que sus datos se usarán para fines de salud y seguridad" (4 July 2016) [weblink].
  • Construction Manager:"CIOB Innovation Event: Visions of the future" (1 June 2016) [weblink][weblink].
  • Heriot-Watt News: "EGIS Research Team Receives two CIOB Research Awards" (27 April 2016) [weblink].
  • Construction Manager: "Gaming and Virtual Reality - the Future of Construction Training?" (19 April 2016) [weblink].
  • Building Construction Design: "
    Gaming Technology, Sensory Activity Tracking and Hybrid Reality all set to make construction a safer place - See more at: http://www.buildingconstructiondesign.co.uk/news/gaming-technology-sensory-activity-tracking-and-hybrid-reality-all-set-to-make-construction-a-safer-place/#sthash.IyAKKQTY.dpuf
    Gaming Technology, Sensory Activity Tracking and Hybrid Reality all set to make construction a safer place - See more at: http://www.buildingconstructiondesign.co.uk/news/gaming-technology-sensory-activity-tracking-and-hybrid-reality-all-set-to-make-construction-a-safer-place/#sthash.IyAKKQTY.dpuf
    Gaming Technology, Sensory Activity Tracking and Hybrid Reality all set to make construction a safer place" (18 April 2016) [weblink].
  • Scottish Construction Now:"And finally... Virtual reality gaming set to make construction a safer place" (18 April 2016) [weblink].
  • CIOB News: "Construction's greatest thinkers and innovators are put into the spotlight" (8 March 2016) [weblink].
  • Our SkillsForce (Skills Development Scotland): "School pupils get hi-tech tour of construction sector" (29 March 2016) [weblink].
  • BIM+: "Research team reveals immersive 'hybrid reality' H&S training tool" (21 September 2015) [weblink].
  • BIM Crunch: "Best BIM Bad BIM: Alex MacLaren" (20 July 2015) [weblink].
  • CITB News: "Innovation is critical to Scotland's future" (15 October 2014) [weblink].
  • Heriot-Watt News: "Construction research showcase" (27 May 2014) [weblink].
  • The Scotsman: "Back to the future for the next Scottish craftsmen" (11 April 2014) [weblink].
  • Edinburgh College News: "Construction showcases latest advances in training" [weblink].
  • CITB News: "Virtual reality puts students on top of skyscrapers" (17 December 2013) [weblink].
  • Heriot-Watt News: "New construction training lab launches" (11 December 2013) [weblink].

Academic Publications

ICE builds on previous research in VR/AR and human action recognition. Below is a list of journal articles and conference that by the team members that are relevant to the ICE project. Note that these publications were made during the project or prior to it (in the context of other projects):

  • Valero, E., Sivanathan, A., Bosché, F. and Abdel-Wahab, M. (2016) Musculoskeletal Disorders in Construction: A Review and a Novel System for Activity Tracking with Body Area Network, Applied Ergonomics, 54, pp. 120-130. May 2016 [DOI].
  • Carozza L., Bosché F. and Abdel-Wahab M. (2015). An Immersive Hybrid Reality System for Construction Training, International conference on Construction Applications of Virtual Reality (CONVR), November 2015, Banff, Canada [pdf].
  • Bosché F., Abdel-Wahab M., Carozza L., (2015). Towards a Mixed Reality System for Construction Trade Training, ASCE Journal of Computing in Civil Engineering, http://dx.doi.org/10.1061/(ASCE)CP.1943-5487.0000479 , March 2015.
  • Carozza L., Bosché F., Abdel-Wahab M. (2014). Robust 6-DOF immersive navigation using commodity hardware, Proceedings of the 20th ACM Symposium on Virtual Reality Software and Technology (ACM VRST 2014), Edinburgh UK, pp. 19-22[DOI].
  • Carozza L., Bosché F., Abdel-Wahab M. (2014). Visual-Inertial 6-DOF Localization for a Wearable Immersive VR/AR System, International Symposium on Mixed and Augmented Reality (ISMAR) 2014, Munich, Germany, pp. 257-258 [pdf].
  • Sivanathan A., Bosché F., Abdel-Wahab M., and Lim, T. (2014). Towards a Cyber-Physical Serious Gaming System for Training in the Construction and Engineering Industry, ASME 2014 International Design Engineering Technical Conferences & Computers and Information in Engineering Conference, Buffalo, NY, USA [pdf].
  • Carozza, L., Bosché, F., and Abdel-Wahab, M. (2013) Image-based localisation for an indoor VR/AR construction training system, International conference on Construction Applications of Virtual Reality (CONVR), pp. 363-372, October 30-31, 2013, London, UK [pdf].
  • Abdel-Wahab, MS (2012), Rethinking apprenticeship training in the British construction industry, Journal of Vocational Education and Training, 64 (2), 145–154 [weblink].
  • Carozza, L., Tingdhal, D., Bosché, F. and van Gool, L. (2012), Markerless Vision-Based Augmented Reality for Urban Planning, 29:1, p 2-17,  Journal of Computer-Aided Civil and Infrastructure Engineering [weblink].
  • Bosché, F., Tingdhal, D., Carozza, L. and van Gool, L. (2012), Markerless vision-based Augmented Reality for enhanced project visualization, International Symposium on Automation and Robotics in Construction (ISARC), June 26-29, 2012, Eindhoven, the Netherlands [weblink].